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Tag: Sega Genesis

Megadrive Programming : Adding Controller

In this section I will be teaching you how to detect the console’s controller input. The function which we need to call to initialise controller support is JOY_init(). We place this at the beginning of the main function. This function resets the controls and begins to check what buttons on the controller are being pressed. […]

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Megadrive Programming : Hello World

In this series I am going to start looking at the Sega Megadrive / Genesis and how to begin programming for it. These tutorials will mostly be focused on the C programming language and will be using the Sega Genesis Development Kit. In this post I will show how to setup your development environment and […]

Read More Megadrive Programming : Hello World
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