Gameboy Programming : Sound

After looking at Graphics, the next logical step is to look at sound, music and sound effects. This tutorial will look at how to make the basics of Gameboy sound design. The Sound Channels The Gameboy has four sound channels : two square waves with adjustable duty. a programmable wave table and a noise generator. […]

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Gameboy Coding : Hello World

It’s long been an ambition of mine to Program something on the classic Gameboy. It’s been a faithful companion throughout my childhood, on car trips and as I sat in the bedroom completing Super Mario Land for the hundredth time. The good news is that if you know the C Programming Language its quite easy […]

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